Friday, August 23, 2013

Habits early access

Experimenting with some elements of the navigation, menu, colors + some nice new features. If anyone wants to try out the new stuff ahead of others in the Play Store, write us :) Traditionally, the number of early accessers is limited to 10.

Friday, August 9, 2013

Update + On Ads III.

This update doesn't fix much in terms of functionality or add any new features. It is mainly about the ads (sure you've guessed :) ).


As we wrote before, some users find the ads distracting and have asked for an ad-free paid version of the app. We'll release such version soon. And, as the first step, we've decided to improve the current version to make them less obtrusive:

+ we've moved all the ad bars to the bottom of the screens, where they are least seen;
+ we've completely removed the ads from the Action and FTF pages - the pages, we guess, used the most;
+ have removed the ad bar from the help screen.


We now think the app is much more useable and some of those you didn't want to see them at all might change their minds.


If you think there's more can be done (besides releasing a paid-version), we'll be happy to hear. By the way, we ourselves use the ad-version of the app, found them distracting and feel better now, too :).

Saturday, July 20, 2013

Habits: Action saving on top of the screen

Have modified the Save/Cancel functionality of the Action page - moved the buttons to the top of the screen when editing the action (name and/or details). Now you can save it would first hiding the keyboard. Update is in the store, will be out soon. Enjoy!

Tuesday, July 16, 2013

On Ads II.

We've received several requests (both here and by email) from the users saying they'd buy a paid version of the app to get rid of the ads. Though the number of those asking is not much relative to the total number of users, we understand that it takes additional effort to write the complaint (that's why we are very thankful for any types of reviews, negative or positive) and the real number might be much greater. Thus, we will consider this option.

We've actually had not thought of making a paid version. That's not because we don't think that every work should be fairly paid for, but because we thought adding ads and trying to make them unobtrusive, thus keeping the app free, would be enough. Seems like it's not :)